Rendering resolution
Rendering resolution
Currently in our Authoring released Plugins, V-Nova PresenZ imposes some limits in the choice of resolutions and aspect ratios we can use to render.
Our volumetric image format (.PRZ) is able to handle image resolution going from (6048,4032) to (288, 192). Usually we render at (3024,2016), which corresponds to around 4K to 6K, equivalent to a 360 image
The PresenZ camera uses a cubeMap3x2 projection, which brings us to lock the aspect ratio to 1.5
For technical reasons, mostly linked to the underscanning system, the resolution must be a multiple of 24.
To summarize, the rendering resolution must be a multiple of 3x24=72 in width and 2x24=48 in height, with a width-to-height ratio of 1.5, and must be within the range of (6048, 4032) to (288, 192). Here are some examples of supported resolutions:
(288 ,192 ) Minimum
4 x(72)
4 x(72x3/2)
(720 ,480 )
10x(72)
10x(72x3/2)
(1512,1008) Good for Test
21x(72)
21x48
(2160,1440)
30x(72)
30x(72x3/2)
(3024,2016) Default
42x(72)
42x(72x3/2)
(6048,4032)
84x(72)
84x(72x3/2)
Warning: Unless you really know what you are doing, we do not recommend going higher than the default: 3024 * 2016
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